Luke David Brand

I am a UX focused designer who has a passion for accessibility & humanistic design. My hobbies outside of design include writing, going to gigs/live music events and travelling to new places!

Final Project

Cohabit

My primary project this year is ‘Cohabit’. It aims to find a common ground between East London homeless communities, and authorities such as the local council. The conceptual project involves an interactive exhibition which highlights the daily struggles faced by homeless individuals in London. I have also created a concept for a platform which helps musicians deal with their mental health issues more effectively. This project may also be featured in the degree show.

The Exhibition

This is my temporary shelter solution for the Cohabit exhibition. The inhabitants can decorate and paint the outside of the shelter, in order to show off their creative ability and take ownership of the abode. I will also present a physical model of this design at the degree show to provide further context.

Anti-Homeless Style Furniture

Many cities have devised evil anti-homeless furniture, using spikes, bumps and uncomfortable features. Therefore, I have 3D modelled some anti-homeless style furniture which would be strictly for the paying public to use, in order to begin to understand the daily struggles faced by the homeless community. This would help towards building more empathy and understanding.

Journey to the Show

Here is an example of my early sketch work for the furniture designs. When taking on a big project (this one was 11 weeks in total, with around 6 weeks of research), I like to spend a lot of time doodling down my ideas before moving to a digital media.

To showcase how my project progressed after initial sketches, here are more developed furniture designs for the exhibition. As you can see, I have whittled my designs down to the most viable, before scanning them and editing further on Indesign/Photoshop.

As well as physical design work, I also wished to explore longterm plans to encourage future collaboration between homeless communities and the local council. Therefore, I have drafted a service design plan, which lays out steps to be taken after the exhibition.

Here is some of my late stage modelling. It allowed me to refine my designs for the anti-homeless furniture and temporary shelters. Although I haven’t had much experience using Fusion 360 to Model, I thought I should test myself and learn a new skill.

This is some of my early digital development work for the final Cohabit advertising. As you can see, it inspired one of my final pieces and was a very useful process of experimentation. The aim was to highlight how homeless individuals are often ignored by the public.

At the end of my project, I wanted to make a physical model of the temporary shelter. This model is roughly to scale and will complement the other final outputs I have created. My model isn’t fully done but will be completed by the date of the degree show.

Awards

  • Numerous IxDF certifications
  • Udemy Figma certification

Work Experience

I worked at Compare the Market as the first ever UX design placement student. I gained knowledge of UserZoom, leading research sessions and designing for the visually impaired (during collaborative sessions with the RNIB). I also built my proficiency with prototyping tools such as Figma and Azure during the prototyping and UI stages of a project. Previously, I have also held short term unpaid placements at NBCUniversal and Karma Creative studio as a digital design intern.

Visionary Thinkers

Visionary Creators

Visionary Makers